November 1st Yomi 2 Patch Notes

Another big update for Yomi 2; we’ve added the final four venues to the Career Mode, so you can finish your journey of becoming the greatest Yomi player in the city!

November 1st, 2024 PATCH NOTES

------------------------------------------------------------------

New Content

—The last four career locations are now available, along with their related quests, tournaments, and wacky rulesets in the Event Hall:

Iron Claw Club, along with the Event Hall rulesets Knockdown Brutality, Yagami's Exhibition, and Dark Tryst

Drummond Towers, along with the Event Hall ruleset Money Match

Yomi World East, along with the Event Hall ruleset Yomi Counter Challenge

Yomi World West, along with the Event Hall ruleset Gem Bonanza

—Added sounds for Menelker and Dragon Midori's moves.

Balance Changes

—Gloria's Flash Heal (Z) damage 9 -> 6.

Improvements

—New "Versus screen", shown right before matches (for a few seconds) in single match vs CPU, in career mode, and in live online games. It also appears when we restore a career game that's in the middle of a match, to remind you of what you were doing. (You can press a button to dismiss it faster if you want.)

—During the second step of power up, the pair that's on the table is no longer considered to be known-hand-cards, for purposes of the known-hand-cards display.

(For instance, while the opponent is powering up a pair of throws, you could still see those throws in the opponent's known-hand-cards, even though they were no longer in the opponent's hand, which could be confusing.)

—In the career tournament bracket screen, you can now hold any button to speed up the bracket animations.

—In the career tournament bracket screen, you can now pan around the larger brackets with the gamepad's right stick or by dragging the brackets around with the mouse.

—Career: You can now "like" and "repost" the feed messages by clicking on the relevant icons or by pressing the Accept or Done buttons on gamepad. This lights up the related icon and adds one to the count.

(It doesn't have any other "real" effect, it's just for fun.)

—Career: When an incoming message makes you gain new fans, there is now a new animation where particles fly from that message to the fans counter, showing your number of fans grow "in real time" instead of instantly and silently.

—Clarified the Neutral Grounds quest "Perform 5 super moves" to "Perform 5 super moves (and see their animation)".

—Improved CPU performance of gameplay and AI code by about 44%. This should especially improve performance when playing against the AI, which can sometimes take a moment to choose its move.

—Merely mousing over the main phase's [Gem Storm] button will no longer hide your hand cards and show the gem storm card instead. Actually clicking the button will do that.

(This doesn't change gamepad/keyboard mode play, where focusing the [Gem Storm] button will still show the gem storm card. Only mouse mode is affected by this change.)

—The game now remembers your last character and gem selections for Single Match vs CPU, Combo Practice, and Pass and Play modes, instead of always defaulting to Red Grave and Blue Jaina. It also remembers your last chosen difficulty for Single Match vs CPU.

—The gem select screen now has a button help to let you know you can zoom the gem cards.

—Friend requests and challenges now stay on screen longer before disappearing (3s => 6s).

—Gem storm cards now say "Red * Storm" instead of "Red * Gem" at the top.

Bug Fixes

—Fixed River's Riposting Flourish (Hyper Finesse 5-dodge) incorrectly knocking down Quince's Dodge the Question (bottom side of Z, during Two Truths or Patriot Mirror).

—Fix: Coin will now correctly trigger its damage when it's spawned by a special block that hit the opponent during the Wild Night ruleset.

—Midori's Dragon Form super now always plays its super animation, even if it doesn't hit the opponent.

It also always counts for the career mode quest "Perform 5 super moves (and see their animation)".

—The Prismatic Shield card now explicitly mentions:

"(Rushdown characters can punish blocked unsafe moves with a full combo.)"

—Fixed crash when you select "Random gem" at the start of the fifth tutorial section.

—Fixed notifications from sending a friend match challenge not appearing at the correct time.

—Fix: You can now correctly mouse-click on friend alerts while you're in the Friends screen.

—Fixed especially long card tooltips (ex: Zane Y in Russian) overflowing the bottom of the screen.

—Fixed Russian player names not appearing correctly in-game.

—AI improvements.

--------------------------------------------------------------

We also want to shoutout our Gamefound campaign for the physical version of Yomi 2. It’s a high quality tabletop production of the same card game you’ve been playing on Steam and EGS! Head over to our page and “Follow” to be eligible for a free gift once the campaign starts!

As always, come hang out with us on Discord to follow along with the development of all of our games. Thanks so much for being a fan!

Previous
Previous

Black Friday Week 2024 Tabletop Sale

Next
Next

September 20th Yomi 2 Patch Notes